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Blog posts by Ross Manthorp

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GameMaker Studio 2 Version 2.2.4 Out Now!
Posted by Ross Manthorp on 8 October 2019

2.2.4 introduces a big update of the build toolchain to match the requirements of Android 10 and ... More »

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The Tricky Relationship Between Wishlists and Sales
Posted by Ross Manthorp on 18 September 2019

We recently spoke to a few GameMaker Studio 2 developers about the art and science of wishlistin... More »

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Something About Level Design In Alien Escape
Posted by Ross Manthorp on 5 September 2019

Alien Escape is a puzzle platform adventure out now on Steam and Switch. Creator NOFUEL GAMES ha... More »

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How Painting Works in Chicory: A Colorful Tale
Posted by Ross Manthorp on 29 August 2019

The following blog comes from Greg Lobanov and is an exploration into how the interesting painti... More »

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How To Run a Successful Crowdfunding Campaign
Posted by Ross Manthorp on 1 August 2019

While game development may be more accessible than ever today, it’s easy for a title’s scope to e... More »

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A Minimalistic Approach to Storytelling Design
Posted by Ross Manthorp on 25 July 2019

Eduardo from Green Lava Studios takes to our blog with a light-hearted and humorous take on the ... More »

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SpecialEffect on Game Accessibility
Posted by Ross Manthorp on 5 July 2019

SpecialEffect are an award-winning charity that enable people with physical disabilities to bene... More »

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Programming and Class Engagement
Posted by Ross Manthorp on 20 June 2019

While many students enjoy playing video games, is it possible that making video games can play a ... More »

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CSD: Difficult Games, for Everyone
Posted by Ross Manthorp on 9 May 2019

Maker of indie games such as Cook, Serve, Delicious! 2!! and the Oil Blue, through his company V... More »

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Transitioning from Desktop to Mobile
Posted by Ross Manthorp on 2 May 2019

81monkeys is a social and mobile game developer who released Sudoku Scramble, a two-player Compe... More »

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Forager: Optimization In GameMaker
Posted by Ross Manthorp on 24 April 2019

About the Author: A little over a year ago, Gabe “lazyeye” Weiner discovered the joy of programm... More »

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Building Levels with Levelhead
Posted by Ross Manthorp on 18 April 2019

Levelhead is the latest release from Butterscotch Shenanigans hitting Early Access on Steam today... More »

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Bullet Pattern Design in The Textorcist
Posted by Ross Manthorp on 5 April 2019

Morbidware and Headup Games have graced us with the following tech blog on their latest game 'Th... More »

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GameMaker Studio 2 Version 2.2.2 Release
Posted by Ross Manthorp on 26 March 2019

GameMaker Studio 2 version 2.2.2 has now been fully released! 2.2.2 sees a major update to our Sp... More »

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Going Beyond 2D With Simple Tricks (And Using 2D Tricks In 3D)
Posted by Ross Manthorp on 21 March 2019

Vladimir Fedyushkin and Nicolai Danielsen are working on Jet Lancer! Nicolai has written the fol... More »

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