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Blog Archive for April 2019

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Forager: Optimization In GameMaker
Posted by Ross Manthorp on 24 April 2019

About the Author: A little over a year ago, Gabe “lazyeye” Weiner discovered the joy of programm... More »

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Building Levels with Levelhead
Posted by Ross Manthorp on 18 April 2019

Levelhead is the latest release from Butterscotch Shenanigans hitting Early Access on Steam today... More »

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Using Arrays In DnD™
Posted by Mark Alexander on 17 April 2019

In this tech blog, we're going to explore arrays and how to use them when working with Drag and D... More »

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Bullet Pattern Design in The Textorcist
Posted by Ross Manthorp on 5 April 2019

Morbidware and Headup Games have graced us with the following tech blog on their latest game 'Th... More »

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GML Updates in 2019
Posted by Russell Kay on 4 April 2019

As you may have seen in our GMS2 2019 roadmap we have ‘GML Updates’ listed for Q4. When we polled... More »

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